We’re excited to introduce you to the always interesting and insightful Xye. We hope you’ll enjoy our conversation with Xye below.
Xye , looking forward to hearing all of your stories today. We’d love to hear about a project that you’ve worked on that’s meant a lot to you.
Writing music for video games changed everything for me.
It pushed me to write beyond myself—because in games, you’re not just composing a song; you’re building a world. Every theme needs to carry not just emotion, but identity—the essence of a place, a culture, a memory that hasn’t yet been created.
Game music is nonlinear. It’s unpredictable. It demands a deeper kind of storytelling. You have to ask: What does this world sound like? What do they hope for? What do they fear? And how do you write for a character who hasn’t yet made the choice that will define them?
That’s what excites me. These aren’t just scores—they’re emotional architecture. They have to stretch across possibility: failure, victory, grief, rage, redemption—and still remain cohesive. Still feel like home.
To write honestly for characters, you have to live with them. Understand their contradictions. Let their world inhabit you until it becomes real.
It’s not always easy. Sometimes it’s soft, sometimes violent. Sometimes it haunts you. But the imagination and vulnerability it demands—the emotional depth, the narrative intuition, the ability to reimagine —keeps me completely present.
And I wouldn’t trade that for anything.

Xye , love having you share your insights with us. Before we ask you more questions, maybe you can take a moment to introduce yourself to our readers who might have missed our earlier conversations?
Xye emerges as a pioneering figure at the nexus of music and fine art. A luminary in both domains, she seamlessly transitions from the canvas as a gifted still life painter to leaving an indelible mark on VR’s most prominent Triple AAA games, from Stress Level Zeros BoneLab to Ubisoft’s Prince Of Persia.
As a first-generation immigrant of Greek, Russian, and Armenian descent, her music and art reflect the rich tapestry of her heritage, weaving tales of grief, war, love, and the quest for meaning in life.

What’s the most rewarding aspect of being a creative in your experience?
The most rewarding part of being an artist is creating something that helps people feel seen—like someone reached into the quietest part of them and gave it a voice. There’s a kind of magic in turning pain or wonder or confusion into something beautiful and shareable. It’s not just about self-expression—it’s about building bridges between inner worlds.

Is there a particular goal or mission driving your creative journey?
Yes—at the heart of my creative journey is the mission to give games a voice. I want to create music that doesn’t just sit in the background, but breathes with the player, expands the world, and honors the true evolution of its heroes.
As a woman in music and gaming, my greatest dream is to push the boundaries of imagination—to turn soundtracks into memories. I want to expand what’s possible through sound. I’m driven by the power of creativity and the possibility of building entire landscapes, shaping worlds through music, and crafting scores that evolve alongside the stories they’re part of. For me, music is world-building: it’s how a place becomes real, how a character becomes unforgettable, and how players connect with something deeper than the screen.
Contact Info:
- Website: https://www.itsxye.com
- Instagram: https://www.instagram.com/itsxye/?hl=en
- Youtube: https://www.youtube.com/watch?v=-MOG–RJuqk



Image Credits
Danny Asadi

